In setting up my Visual Studio for the Tutorial, I've run into an error that I'm not entirely sure how I should go about fixing.
I've downloaded SFML 2.4.0 and the latest Dragonfly, set up VS2013 as my compiler, changed the dropdown to x86 and updated the properties. Everything seems to be set up properly, but I don't really know where this error is coming from.
It appears to be in one of the files in the actual game engine, but I don't want to go messing around with Engine code if I don't have to.
I'm getting 2 Errors:
"mismatch detected for '_MSC_VER': value '1900' doesn't match value '1800' in game.obj"
"module machine type 'x64' conflicts with target machine type 'X86' saucer-shoot."
They only showed up after all of the settings were in place, and if I try to fix the latter one by switching the module to x86, it tells me that it needs to be x64.
Any help would be appreciated! :D